Paladin with bard like tendencies. Colleges of Glamour, Lore and Swords handle a lot of the different archetypes well, and magical secrets should typically be used to shore up any holes in your concept or play. Paladin with bard like tendencies

 
 Colleges of Glamour, Lore and Swords handle a lot of the different archetypes well, and magical secrets should typically be used to shore up any holes in your concept or playPaladin with bard like tendencies I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things

Hello all! I'm currently playing a Paladin/Bard Dragon born and I feel a bit lost with the character. Then focus Bard until you get Font of Inspiration at Bard 5. If you're only doing a 3 level dip in Bard, Swords. So the final Baldur’s Gate 3 Paladin Build here is 2 levels of Paladin and 4 levels of Bard. 5th edition has totally overpowered bards by giving them full spellcasting levels and the fact that you can combine it with divine smites for free makes this build absolutely busted. So, perhaps the enchanter is the choice. Stop paladin at either level 2 just to get access to smite or level 5 to get extra attack as well and then go full sorcerer for more and higher level spell slots. Pick up Defensive FS from Paladin at 2. Paladin/Bard MultiClass [5e] I currently have a Human Var. Generally recommend going to Paladin 6 before branching out unless you plan on a bard college with extra attack. Right now, you're a quite powerful Paladin with a solid 6 skill proficiencies. Like other paladins, the Bardadin is MAD, requiring high stats in three ability scores. Paladin is more braindead, I mean, everything but 1 skill buff/shield is press and effect, no matter where your alies are. With lore bard, you can even get access to some interesting spells like Spirit Guardians as a Paladin. ago. However, if you level up Bard to level 5, you can get the most from both classes. Oathbreaker Paladin 9/Any Sorcerer: The Dark Arts. 2 levels of Paladin gets you the weapon proficiencies you want, access to 1st level Paladin spells to help with a bit of. Even still, it's only a half caster. Updated MMoM : The Tabaxi makes a good Dexterity-based paladin, but Perception is a hard skill for paladins because they’re already very MAD and typically need to dump Wisdom. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. 8 – Bard 2: Jack of All Trades Song of Rest 3rd-Level Spell Slots: 3rd-level slots means upgrading Armor of Agathys. You basically play like a Paladin with better casting. Beginner Box ; Rulebooks . Clerics have access to spells like beacon of hope that can trivialize entire encounters, while paladins have crusader's mantle that causes a grotesque increase in party damage, plus of course their aura of protection feature. Bard - Like the Paladin, the Bard is a very popular class due to the success of the support role in Lost Ark. Choose Shield, Wrathful Smite, Armor of Agathys, and Mirror Image as your Warlock spells. You get two fighting styles, bard spells of 1-2, sword manuevers which coupled with smites on crits can get your damage towards 100. And much like their WoW counter-parts, Lost Ark’s Paladins are a tanky, melee support with higher damage output. If it was me, I would probably just go pure Swords Bard or pure Conquest Paladin for a level 11 campaign. I’m going to suggest another with Paladin 6 / Lore Bard X. If you're looking to sink serious levels into a multiclass, I wouldn't suggest Swords or Valor since you've already got Extra Attack. Paladin 6/Bard 14 is a more popular split. In my opinion; Bard is better at doing either just healing or just damage buffing, while the paladin is better at providing a bit of both. I am thinking about multiclassing into a Bard at some point. Put the 16 in cha and the 15 in str. Unsurprisingly perhaps, this style of play builds into a bard multiclass very well. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. Paladin Class Details. Aereni High: +2 DEX isn't bad as it can help with AC and stealth. Get Booming Blade as fast as you can to supplement your melee attacks until Swords/Valor Extra Attack kicks in at Bard 6 S/V Bard 6 -> Paladin 2 -> S/V Bard X. 13. How reasonable is it to bring Bard to 4 and then Lock to 4? Should I take the 4th Lock level and then bring in the Bard levels? If anyone has examples of a Bardlockadin, I'd love to see some examples. The two handed greatsword can't utilize either of those fighting styles, so changing it out for a sword and board or dual wielding (not to sure about this one being very effective) might feel better. If you dont want to use a two handed weapon then you should definitely do the college of swords. There isn't much more to say about it than that. The Paladin/Bard is a jack of all. Preserve Your Own Light. However, D&D 5e has relaxed the restrictions on paladins to allow for morally dubious behavior. You're getting Aura of Protection and Extra Attack from Paladin, as well as an actual Oath and Channel Divinity. Paladin is considered the easiest to play because blessed aura gives healing AND damage to party members. Both of the paladin damage buff has a huge range so almost everyone can always get the buff. Its best features come at 5-10 rather than 1-5. 1. Target receives +2 bonus to armour class. Not that interested in GWM evn though it is rather good. Settled on Paladin/Bard…So I've got a Paladin 5/Bard 4 right now in a current campaign. Bard is more "engaging". Sorcadin has always been a good spellcasting based multiclass as well. Your speeches and teachings calling for an uprising of the peasantry have become. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. That's most of the best bard features right there. The bard dialogue and the ability to perform music in the bleakest of environments is just spot on for that paladin!Paladin with bard like tendenciesZariel Tiefling: Paladin, Bard, Warlock, Rogue; More Baldur's Gate 3 guides. Tieflings would suit an Outlander, Hermit, Urchin, or. Bards don't buff. As other people have said, Paladin is easier to play compared to bard. You end up with the same amount of skills, just fewer choices for the fist two. Given feats, it probably makes most sense to do Devotion Paladin 8/Sword Bard 4. Spells: Glyph of Warding! Such a versatile spell for Damage and CC! Level 7: Bard 6. Just lovely. You can do an extra 1dX based on bardic inspiration or get +1dX to hit and deal +10 damage. Lots of flashy moves, high mobility, and a cool-looking character model guarantee the Deathblade a top spot. Bard NPC (alfira Plz)/(life Cleric 1, lore bard 19) Shadowheart (Cleric x Paladin x) Wyll, Gale, and Lazel have no place in my party for the most part - i fully expect larian to nyx extra party members at some point; if they dont i dont plan on using them for the most part. You can play a bard however you want to play a bard (not all at the same time though). From Paladin you gain heavy armor, martial weapons, and Divine Smite for burst damage. 2. Going with these two classes provides perfect synergy. As for race, i am torn. And I was looking at paladin because with a 3 or 6 paladin I could still tank some, and with warlock utility would have some good battlefield control. Nets you 2 invocations, and some spells and cantrips that expand your options from bards control focus pretty heavily and run off your strong stat. 600pp to get 55Hp rings = good way to start. Paladin is more like : You are tanky, you press buttons and give buffs, no need to put much of thinking. ago. Bard is considered harder than paladin but can give the team bigger DPS buffs at the cost of no healing. Starting at lv 14 I'm likely going for Vengeance Paladin 6/Hexblade 1/Lore Bard 7, with any additional levels going into bard. Just lovely. Bard is more "engaging". Even if Valour Bard is an RP choice, the Paladin skills and proficiencies allow for that style of play. A great bard pali build I've found is conquest paladin whispers bard, just so you can freeze people in place with the frightening conversations and trade bardic inspiration for damage, which is great for when you crit. Or if you want the ultimate "face" character when it comes to out of combat, Eloquence is also great. Full build. while paladin gives a 11% hp it to 24m around them and heals 8% hp after it expires. At 6 you’ll still have +4 in each, but at 3-5 you’ll have +3 str +4 cha instead on +3 to both. After that, just go Bard the rest of the way. Bard also suffers from arcane spell casting failure in armor Alchemy is only the source of magic for alchemist artificers. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. It would be a real shame if you kept both the Paladin and the college of swords bard under 5 given that you then lack extra attack, because extra attacks mean way more smiting crit opportunities (since you only. If you multiclass into a martial class that gains proficiency with heavy/medium armor/shields and also gets an extra attack, the valor bard’s best subclass abilities often become redundant. What you gain by selecting the. Paladin is easier to play, but more "boring" to some people. at medium party skill levels (reclears with decent players who will make occasional mistakes) paladin is better because it offers the most consistent over time healing and shielding while still giving damage buffs. STR 16 DEX 10 CON 13 INT 10 WIS 12 CHA 15. Bards and Sorcerers for that reason, are one of the best multiclass combos. You could make a tiny case for Bard with him playing the organ in Act 2, but good fuckin’ luck carrying that around. Supposedly the universe was sung into being, and bards are able to replicate that song to produce magic. You do not need to be a bard to have a connection to music. Greetings r/3d6 - I, a multiclass neophyte, come before the distinguished council of elders to request aid in the crafting of my PC. Of course, a straight paladin or a straight bard work very well too. The Halfling Bard is a delightful creature with the heart of a hero, the soul of a minstrel, and the voice of an angel. 1. (Otherwise go to Bard 2 if you don't want to delay your extra attack. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Not exactly a Bard/Paladin, but a "Barbarian"/"Paladin" with ranks in Perform (really Tough/Thrasher/Street Warrior/Holy Knight with Celebrity occupation, which is pretty close). You could start as Paladin (which also gives you the nice bonus to Wis saves), then go Bard for at least 4 levels. Possibly the most well-known of the cosmetic item bunch, the cloak of billowing is perfect for any player character with a propensity for the dramatic. Plus sorcerers gain sorcery points they can trade for even more slots. Ancients Paladins do tend to do well with a Paladin 7/Bard 13 split. ago. Naturally, the best class for this enneagram is the bard, a class rooted in dramatic and musical talent. Bard 14/Paladin 6 would better fit that mold. Without Bard 5, you'll run out of Bardic Inspiration far too quick so your Flourishes are a bit pointless and you don't. All three of those classes are amazingly fun. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. POV: You're a Vengeance Paladin in the Goblin Camp. Type 1-Paladin . Until then, you're a standard S/V Bard. Bard's awakening skill either gives 12% extra crit to everyone or shields everyone near you (12m range) and gives 1/3 of a full gauge. Bard is more of a support role, unless you were a Swords Bard. 6 levels gives you an oath feature, extra attack and the almighty aura of protection. You can play another Charisma class and still play vastly different from a Bard. A good guy (maybe Paladin or Monk) struggling to resist temptation, fighting against their base instincts. CryptoHalf-elf is probably the better race here anyway - as a valorous bard you base on cha and con, and they get bonuses to that. Would a 10 Warlock /. Metallicus Aug 29 @ 9:42am. Lore bard is really good, because you get those magical secrets earlier, and cutting words is a nice debuff. Bard's usual utility in the party is providing debuffs and hard CC on enemies, less so providing traditional support to the party, which paladins are better at. Clad in plate armor that gleams in the sunlight despite the dust and grime of long travel, a human lays down her sword and shield and places her hands on a mortally wounded man. You end up with the same amount of skills, just fewer choices for the fist two. ago. Paladin is a support much like Bard (and Artist). That combination makes for a great Paladin. Sometimes the right path proves too demanding, sometimes a situation calls for the lesser of two evils, and sometimes the heat of emotion causes a paladin to transgress his or her oath. Paladin, Bard, Berserker. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. You end up with the same amount of skills, just fewer choices for the fist two. The Paladin Class is a Heavy armor user with Cleric-like healing and support abilities, but make a wrong move either in or out of combat,. i kind of went off kilter with him and gave him low charisma, but he thought he was very persuasive. Level 4: Paladin 1/Bard 3 (College of Lore). I am not yet settled on cantrips yet When I hit 3rd level I'll take Paladin and pick up interception fighting style I'll be able to swing a hammer and provide support through spells, minimal bard dice, and reactions to reduce damage on my alliesA paladin may also wish to perform some action at some point which would break his own, that's why it's hard being a paladin, you have to stand by your oath. Bard. 6 levels of swords bard, 2 levels of paladin for smites and 4 levels of abjuration wizard for spells learned from scrolls. Another option is to stick with Paladin until 6, then take 6 Bard levels. Bard all the way. Just came across a lovely video. Take your 3 Bard (Swords) levels. Basically, bard is more bursty supportiveness and paladin is more consistent supportiveness. A valor bard would get extra attack, martial weapons, and medium armor and shields. I’ve only played a handful of characters so far but I gotta say I’m having the most fun by far playing a Minotaur Forge Cleric. Paladin isn't weaker than Bard nor vice versa. If your group is good, then paladin is the better 'healer' since he outputs damage buffs without sacrificing heals. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. I'm in a campaign that will go all the way to 15 or 20 and even in that one, I'm lukewarm about doing the. Take Charm Person, Phantasmal Force, and Suggestion. Regarding A-Game Paladin: while I mentioned the build a bit, there's a few problems with establishing the full Paladin 20 build, namely the need for high Int and Wis. You end up with the same amount of skills, just fewer choices for the fist two. Paladin/Bard Smite Question. Use vitality to level up a paladin / warrior to where they can group with the bard or mage. The character is a Paladin 8 Lock 3. In terms of being a caster, support and controller, the bard is going to be stronger. I kindof like the idea of adding 1-4 levels of hexblade warlock in there because I've got this spirit in my weapon, it's not an intelligent item but it's goes through a change every time i change my. Bars have full spell progression and are conveniently similar to paladins in their stat requirements. The best race you can pick for a Lore and Swords Bard is the Human or High Half-Elf. The Paladin/Bard is a jack of all trades of the highest caliber. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. That focus was on spell casting, with the benefit of better armor for durability and some Paladin smites for fun. You end up with the same amount of skills, just fewer choices for the fist two. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. ago. Both classes are charisma based and vicous mockery gives you a cantrip you can cast from a distance when trying to clode thr gap and not waste a turn. 11 gives you another oath feature, aura of courage and improved divine smite. So far I'm actually likeing the idea of going. The combination yields 24d8 extra total smite damage per day. Elf: Elves get a DEX bonus which can somewhat help the AC of a Bard, and can give melee Bards a boost with attacking. You can play a tanky bard or a ranged bard. It's certainly better to focus on the bard side. Barbarian is a good candidate for tank, but I find the paladin the best at the frontline with it's amazing taking, support and damage combination. 3. Bard/Paladin has some commonalities with it (namely shared Charisma dependence and full caster progression allowing for massive smiting potential) which seems like a good. Also take Disguise Self and Friends. “ Not excited about making an heroic Bard and leveling him up to 110 just to complement the Paladin and Mage (Earth). Level 2: Paladin 1 -> I like to grab Paladin early, so we can get Healing Radiance, and more importantly, for the Paladin [and Ancients] dialogue options. Multiclassing in 5E requires a massive sacrifice in ability, and its compounded for spellcasters. That said, a single level of cleric is really nice for. While Thor himself is the Norse God of Thunder, there is a sort of code he adheres to. I am thinking about going a couple more. Bards are A+ support characters. Hi all, I'm confused with multiclassing especially in this game. You'll get more lay on hands and spell levels for smites or healing words along the way to help with the healing issues. Paladins actually have some of the best clear times in Chaos dungeons, but it will require a separate skill sheet and gear set. With the Paladin and Bard multiclass. Ideally, you’d have a different Race than the one I’m using so that’s either a Half-Elf or Human to gain Shield Proficiency. Zariel Tiefling: Paladin, Bard, Warlock That covers all the Baldur’s Gate 3 races and subraces, along with our S-tier picks. 5. So, based on that, I would go Paladin 8/Bard 12. I could take it all the way till 9th level spells with bard still at this point. Annoyingly. Gift of the Gem Dragon - This is prob my least favourite as the damage it deals will drop in usefulness but I really like the push and the flavor of it. I would probably go 2 paladin and then the rest bard. 6 levels of Paladin gets you the aura, which is pretty much a must-have if you want to play a support paladin. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Then we got an Eloquent bard and a Heroic paladin (capitalization deliberate and important). Half-elf. If you are going for paladin bard multi class you probably want to go for 2 - 10 or 7 - 5. Vengence paladin 8/ Sword bard 4. From Bard, you've got Magical Secrets, which are also excellent. One of the Paladin's defining features is Smite, and more spell-slots means more Smites. You want to remind the dungeon master that there are no paladin codes against partying like it’s a fantasy tavern and you’re the bard. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. Even if your a bard of swords you still want charisma which will be your spellcasting stat. SK better than Paladin for soloing with Snare/Fear/FD. Paladin 6/Bard 14 is a more popular split. You could also switch Str and Dex for a Dex character. What you gain by selecting the. We are still currently protesting the…The unique Barbarian dialogue just fits so well with the Dark Urge's psychotic tendencies! Of the two options given though, I think Dark Urge Paladin works better with the storyline, bizzarely enough, and Paladin I feel is in a slightly stronger position power-scaling wise compared to Monk. Using multiclass spell casting rules, you get a full-caster spell slot progression, even if your “spells known” is a level behind. First, correct me if this seems like a lore breaking idea of the oath. Str has better melee weapons, Dex does better at range. Take Charm Person, Phantasmal Force, and Suggestion. You misunderstand class/class means multiclassing so a bard/paladin is a bard multiclassing paladin. Zariel Tieflings’ focus on strength makes them ideal for classes like Paladin, Bard, or Fighter. Can be granted by: Level 1: cleric and war domain cleric. The base idea does feel like it would fit nicely for an rallying/motivation focused Paladin - Boosting party moral, while still being a frontliner with the added bonus of (limited) Bard casting and. r/Pathfinder_RPG A chip A close button Get app Get the Reddit app Log In Log in to Reddit Get the Reddit app Log In Log in to RedditBard Mini stood behind the Paladin mini with heart eyes in the Intro to "Crap Guide to Ranger". The problem there is you wouldn't get spirit guardians and fireball until level 11. A sorcadin alone is pretty viable too, at least at high levels. Wizard feels off cause you start as an amnesiac. There’s like 0 bard in Gabriel and you don’t have to be a bard to have a charisma stat. Hey all. I’m going to second u/Rhythm2392’s Paladin 2 / Swords Bard X. The paladin is going to blow the cleric and bard out of the water in terms of burst damage, but is also much more in danger of exhausting his resources. You end up with the same amount of skills, just fewer choices for the fist two. At the moment he is the First Officer, and will probably have the chance to become the Captain himself. Satyr Racial Stats 5e SO, What was the most fun way you have played a Bard? i had a short lived Bard that made it level 3 before he met his demise. Full spell progression plus psychic damage on a good number of hits is solid. Okay, I would break it down like this: 6 paladin, get cha to saves 5 bard, get SR inspiration (probably whispers bard, as you already have xtra attack and no need for extra spells either) 1-2 warlock hexblade. Redemption Paladin and Eloquence Bard would give a pretty killer persuasion check so I am down for it. They're both good and are getting better once we finish our relic sets and have 100% uptime on that party buff. Paladin 2 / Hexblade 1 / Swords Bard X is also pretty good. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. 1. Alternative traits:Ranger, Paladin, and Bard Spells. Playing in a pirate campaign, in a homebrew world as an Aasimar Vengeance Paladin 6, Hexblade 1. You end up with the same amount of skills, just fewer choices for the fist two. #1. Feats: magic initiate: wizard and magic initiate: warlock. 3rd level is. Barbarian giving you a consistent source of advantage is very strong on a smiting paladin. If your group is good, then paladin is the better 'healer' since he outputs damage buffs without sacrificing heals. A person cannot look at one splash and ignore other splash options in comparison. The classes naturally dove tail to no one’s surprise. While. You could also just take two levels of paladin and go into valor bard and get your extra attack at level 8 (bard 6). Like hold person, viscous mockery ect. But not getting your ranged options and more. Extra attack at 5 and aura at 6 are huge. Take Silvery Barbs, Healing Word, Heat Metal, Feather Fall, Detect Magic, and Aid as your. Bamp, Apr 18, 2013 #3. How does it work with a bard? Like I mentioned in my earlier post, I have been away from the game since 2006 so I am admittedly lost. Paladin/Bard 4/6 = Paladin/Bard 3/7 : 4 1st + 3 2nd + 3 3rd + 2 4th As can be seen, if you only count in Spell Slots, the difference take a few Bard levels to leverage into extra spell slots, where the main question then become what Class abilites (and access to specific spells) are important for those levels. And unfortunately, Bard is a little bit underwhelming at low levels just like Paladin. Add a Comment. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Paladin 2 / Swords Bard X / additional Paladin 1 sometime (Redemption) - This guy gets Paladin 2 first to get heavy armor and shield proficiencies, smite, and a fighting style (Defense). A bard/monk/paladin with Ascetic Mage and. Especially since bards are 2/3 casters so their spell progression is slower than full casters. Bardadin is the slightly more melee equivalent of the Sorcadin, and works very well indeed. Subclass is at 3 but like I said there is nothing you get from a paladin subclass that's better than magical secrets. If you go SK or Paladin, pick up. One thing that many people notice though is the sound, specifically with the bard (in a bad way). For example, Paladin 6/Bard 6 would gain access to a 5th level spell slot and get up to 3rd level bard spells and 2nd level paladin spells; paladin 12 only gets up to 3rd level spell slots and spells. Paladin’s Aura is just that good that it’s worth delaying spells for it. You end up with the same amount of skills, just fewer choices for the fist two. But after seeing the party make-up, I think we need more front-line and healing capabilities. Bard provides a plethora of bonus actions and. Pulling off the role-playing of a paladin with charisma like that is tough sledding. Paladin and Bard is a good combo, but if the level cap is around 12 then going 6 levels in each really delays both classes. The stretch from level 5 to level 11 may be the strongest stretch of features of any class in the game. so basally got killed this way. Even one level of sorcerer gets you four cantrips (the same amount a level 20 bard knows), and two new level 1 spells. But really too is the defensive fighting style for that +2 AC. Best races for the Bard in BG3. I do like the idea of Bard with the Noble background though. You end up with the same amount of skills, just fewer choices for the fist two. If you want to focus on weapon damage, I think Paladin is the best bet. Such an awesome build. Nov 5, 2019. Title is pretty much self explanatory, I'm bored so help me pick a feat for my Bardadin when he reaches Bard 4. The ability to use your spell slots to be the highest dps in the party or fill the support roll, in addition to being charisma specced and likely the party face means that you are. This seems like it works well thematically, but it also adds significantly more smite slots, gives not one, but two fighting styles to the barbarian, gives expertise, and adds the sword bard d6 to the number of double-able smite dice. I went conquest paladin/lore bard. Jack of all trades, expertise, inspiration, and the bard college feature. Both the bard and paladin uses courageous buffs which are "increase 15% damage of team + added 6% damage of caster's attack". Hit Points: 45. Like 4 units distance. And because the former "15%" doesn't stack and only the latter "6%" stacks, if you have a normal support in you're team, you're only offensive synergy will either by "+ added 6% of DPS paladin's attack" or "20% increase. I'm thinking instead of Bard I may multiclass Paladin and Warlock. Classic (Customized Origin) VGtM : +2/+1 increases, Darkvision, two skills. I'd pick paladin for frontline and bard for support, those two would work amazingly with anything the player chooses to play. However, you gain a lot for picking Paladin 2 first including the early shield and medium armor, which gets you to 19 AC in the first hour and a half of the game. Dualing fighting style from swords bard. They both do the same thing with slightly different focus. You run into a lot of things like Wood Elf Monks with 12 Dex, 10 Con, 12 Wis and 15 Intelligence. So if you don't want to play a tank just play whatever Bard you want. A Bard multiclass gets you a better hit die, an extra skill and expertise. The bard and cleric both serve a support role. Obviously the Gold Dwarf is great for tank builds like the paladin, whereas the Shield. I suggest Paladin 2 - Bard 10 if you really want to play a swords bard that can crush things. I’ll add another reason. The distractions and. Very nice. Paladins tend to differentiate between other paladins via feat choices although the most popular is likely the 2 handed weapon fighter you could also. This build is still primarily a caster, but with the ability to occasionally dive into melee and stab things. Bardlock is also good, but probably more range oriented unless you choose College of Swords and Pact of the blade, which isn't really what you're looking for. Both of these colleges benefit greatly from the extra utility offered by these. Think C-3PO if C-3PO was built like a brick shithouse and infused with the divine energies of the goddess of tyranny. Sorcerer/Wizard. bard has more shields/heal, Paladin has larger atk buff AoE and uptime. (For example, Paladin/Bard still has crummy ranged attacks, same as a single-class Paladin. 15 str +1 lvl 8 12 dex +2 race 14 con 11 int +1 lvl 12 8 wis -2 race 15 cha +1 lvl 4. Baldur’s Gate 3 College of Swords Bard. ccjmk Bladelock • 5 yr. Rogue and paladin are two more classes that might struggle on a roleplaying level. You also get access to the Blade Cantrips to make your melee damage relevant much earlier than you would without Extra Attack. Heavy armor and a nice list of martial weapons, maybe pick up green flame or BB with Magic Initiate for mainline DPR, then at level 7(bard 6) pick up Aura of Vitality for CRAZY healing power. Lore bard is really good, because you get those magical secrets earlier, and cutting words is a nice debuff. Paladin/Bard into Hexblade is so popular because it’s just a 1 level dip. #15 Jul 22, 2020. The Oath of Redemption Paladin is an undeniably novel take on the class to begin with, focusing on extreme pacifism and social skills in order to de-escalate conflicts before they begin. Lvl 2: Hexblade for Hexblade. Paladin awakening skill will give everyone a. You need to get to your extra attack as soon as possible. If she ends up being a barbarian, that's my guess - if she's a paladin, I find Chaotic Good more likely. If you think one 6th level spell is better than access to divine smite, just take a moment to think what you just said. From there you could go full bard the rest of the way or pick up the L7 aura buff for paladin if you like it. Indeed for my evil run, I will probably choose a vanilla Tav over Dark Urge. 1K. Help - Diff between Bard/Paladin vs Paladin/Bard Multiclass. Seems like the best way to get the two weapon fighting style is 2 levels of fighter or 3 of sword bard, and given the slots can be used for smiting & all the other ancillary benefits of bard that a paladin/bard makes the most sense. They are also a master of magic, able to weave spells and incantations into their. Paladin on the other hand gives the most awesome attack - Divine Smite. Probably go 1st level Paladin for weapon/armor proficiencies, and at level 10 have a Paladin 2/Glamour Bard 8 split. 2) Paladin 1) Sorcerer The five best classes to multiclass with Bard in 5E The Bard suffers from low damage, largely due to their debuff-heavy spell list. Nonetheless, the Draconic Bloodline is still a D&D 5e sorcerer subclass and has to be built carefully. I had a lot of fun in my first play as a vengeance paladin too. As to when to multiclass…It depends on your campaign and what you want. You’ve got a few healing spells to supplement other support characters in the party, and you’ve got a few powerful 1st-level spells for dealing damage, like dissonant whispers and thunderwave to fall back on for. Post by redwullf » Fri Aug 19, 2011 3:36 am. I will play a paladin, with multiclass to sorcerer or warlock.